2022-07-20: Major Update


The project now has an official name, the Imperium Scenario System! With this new name also comes a renewed focus on the goal of the project, which will be to provided a collection of 2D single-player gamemodes or “scenarios”. There is currently only the original scenario, (Zombie Onslaught, formerly Onslaught), but more are planned for the near future.

Regarding actual game-related changes, the random map generation system has been removed and replaced with a static map system. In addition, maps can now be created and modified with an editor that is available in-game. This will hopefully provide a more flexible and customizable experience moving forward.

Many other changes are included in this update, please refer to the full changelog below.

Full Changelog


Added

  • Map editor and map management system.
  • Scenario management system.
  • Smoke effect.
  • Sandwich item.
  • “Good Food” modifier.
  • Army truck vehicle type. This vehicle will spawn in army zones.
  • Broken glass debris now spawns when windows are destroyed.
  • New zombie textures for increased variety.
  • Bullet impact sounds for player.
  • Background to health and stamina rings.
  • Button in the new game menu for randomizing the current seed.

Changed

  • Adjusted the length of the “Tweaking” modifier from 7 seconds to 10 seconds.
  • Merchant will now speak to the player only when his line of sight is not broken.
  • Various UI tweaks.
  • Lowered default values of volume settings.
  • Exploder zombies are now slightly larger than normal zombies.
  • Tweaked default sound settings.

Fixed

  • Crash when providing an invalid game seed.
  • Damage return ability activating when taking damage from fire.
  • Entity interaction text should no longer appear blurred.
  • Issues with dash and telekinesis volume levels.

Removed

  • Random map generation system.

Files

Windows 58 MB
Version 07.20.2022 Jul 20, 2022
Linux 57 MB
Version 07.20.2022 Jul 20, 2022

Get Imperium Scenario System

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